Cost |
Powers |
END |
20 |
Mana Reserve
(End for MP): Endurance Reserve (100 END, 15 REC) Reserve: (25
Active Points) REC: (15 Active Points); Slow Recovery (1 Minute; -1/2) |
|
30 |
Arcane
Ability: Multi-power, 60-point reserve, all slots: (60 Active
Points); Requires A Skill Roll (-1/2), Gestures (-1/4), Incantations
(-1/4) |
|
3u |
1) Arcane Bonds:
Entangle 4d6, 8 DEF (60 Active Points) (uses END Reserve)
|
6 |
3u |
2) Elemental Blast:
Energy Blast 8d6 (vs. ED), Variable Special Effects (Any SFX; +1/2)
(60 Active Points) (uses END Reserve)
|
6 |
3u |
3) Elemental Bolt:
Killing Attack - Ranged 2d6 (vs. ED), +1 STUN Multiplier (+1/4),
Variable Special Effects (Any SFX; +1/2) (52 Active Points) (uses END
Reserve)
|
5 |
3u |
4) Psychic Blast: Ego
Attack 6d6 (60 Active Points) (uses END Reserve)
|
6 |
2u |
5) Sleep: Suppress END
10d6 (50 Active Points) (uses END Reserve)
|
5 |
2u |
6) Arcane Gauntlet:
Hand-To-Hand Attack +5d6, Double Knockback (2x KB; +3/4) (44 Active
Points); Hand-To-Hand Attack (-1/2) (uses END Reserve)
|
4 |
3u |
7) Arcane Barrier:
Force Wall (10 PD / 10 ED; 6" long and 1" tall) (60 Active Points)
(uses END Reserve)
|
6 |
3u |
8) Dispel Magic: Drain
6d6: Magic (60 Active Points) (uses END Reserve)
|
6 |
1u |
9) Sanctuary:
Teleportation 5" (No Relative Velocity, Position Shift, x4 Increased
Mass), Mega-scale (1" = 1 km; +1/4) (44 Active Points); Can Only
Teleport To Fixed Locations (Sanctuary (base); -1) (uses END Reserve)
|
4 |
1u |
10) Phantom Servant:
Telekinesis (10 STR) (Fine Manipulation) (25 Active Points); Affects
Whole Object (-1/4) (uses END Reserve)
|
2 |
2u |
11) Phantasms: Sight
Group Images (+/-5 to PER Roll, Additional Sense: Normal Hearing), x4
Radius (+1/2) (42 Active Points) (uses END Reserve)
|
4 |
3u |
12) Guilty Pleasures:
Summon 150-point Female from the imagination, Amicable (Devoted; +3/4)
(52 Active Points) (uses END Reserve)
|
5 |
18 |
Ring of the
Avatar: Shape-shift (Sight Group; Additional Sense Group:
Hearing Group, Instant Change), Costs END Only To Change Shape (+1/4)
(22 Active Points); IIF (-1/4) (uses Personal END) |
2 |
30 |
Protective
Costume: Armor (15 PD / 10 ED) (38 Active Points); IIF (-1/4)
(added to Secondary Value) |
|
7 |
Enchanted
Cloak: Elemental Control, 20-point Powers, all slots: (10 Active
Points); OIF (-1/2) |
|
7 |
1) Gift of Flight:
Flight 10" (20 Active Points) (uses END Reserve)
|
2 |
6 |
2) Gift of Protection:
Missile Deflection (Any Ranged Attack) (20 Active Points); Costs
Endurance (Only Costs END to Activate; -1/4) (uses END Reserve)
|
2 |
15 |
Disciplined
mind: Mental Defense (15 points total), Hardened (+1/4) (15
Active Points) |
|
7 |
Disciplined
Body: Power Defense (10 points) (10 Active Points); Only Works
Against Limited Type Of Attack (Magic; -1/2) |
|
|
|
Perks |
5 |
Money (Well
Off) |
10 |
Base
(Sanctuary) (50 Base, 0 Disad) |
9 |
Contact
(Arcane Society) (11-) (Contact has: useful Skills or resources),
Organization Contact (+2) (9 Active Points) |
|
|
Talents |
6 |
Combat Luck:
(Gift of the Magi) 3 PD/3 ED |
15 |
Danger Sense
(13-) (Analyze, Discriminatory, Sensitivity: Out of Combat) (30 Active
Points); Only vs Magical danger (-1) |
2 |
Environmental
Movement: Arcane Dimensions |
3 |
Simulate Death
(Meditation) 11- |
|
|
Skills |
12 |
+4 with Combat
Spells |
13 |
Spell Casting (INT-based)
18- |
3 |
Inventor (Arcane
Items) 13- |
3 |
Scholar |
2 |
1) KS: Other Dimensions (INT-based)
(3 Active Points) 13-
|
2 |
2) KS: Magical Items (INT-based) (3
Active Points) 13-
|
2 |
3) KS: Magic Lore (INT-based) (3
Active Points) 13-
|
2 |
4) KS: Enchantments (INT-based) (3
Active Points) 13-
|
2 |
5) KS: Magical Beings (INT-based) (3
Active Points) 13-
|
2 |
6) KS: Magical World (INT-based) (3
Active Points) 13-
|
2 |
7) KS: Magic Theory (INT-based) (3
Active Points) 13-
|