DOVE |
Val |
Char |
Points |
Total |
Roll |
Notes |
15 |
STR |
5 |
15 |
12- |
HTH 3d6 END [1] |
21 |
DEX |
33 |
21 |
13- |
OCV 7 DCV 7 |
16 |
CON |
12 |
16 |
12- |
|
10 |
BODY |
0 |
10 |
11- |
|
13 |
INT |
3 |
13 |
12- |
PER Roll 12- |
11 |
EGO |
2 |
11 |
11- |
ECV: 4 |
15 |
PRE |
5 |
15 |
12- |
PRE Attack: 3d6 |
16 |
COM |
3 |
16 |
12- |
|
|
|
|
|
|
|
|
|
|
|
|
|
10 |
PD |
7 |
20/30 |
|
20/30 PD (10/20
rPD) |
5 |
ED |
2 |
13/23 |
|
13/23 ED (8/18 rED) |
5 |
SPD |
19 |
5 |
|
Phases: 3, 5, 8,
10, 12 |
15 |
REC |
18 |
15 |
|
|
40 |
END |
4 |
40 |
|
|
40 |
STUN |
14 |
40 |
|
|
6" |
Running |
0 |
6" |
|
|
0" |
Swimming |
-2 |
0" |
|
|
3" |
Leaping |
0 |
3" |
|
Total
Characteristics Cost: 125 |
|
|
Cost |
Powers |
END |
13 |
Wings:
Multi-power, 20-point reserve, all slots: (20 Active Points);
Restrainable (-1/2) |
|
1u |
1) Flight: Flight 10"
(20 Active Points)
|
2 |
1u |
2) Gliding 10", Improved
Non-combat Movement (x4) (15 Active Points)
|
|
1u |
3) Wing Buff:
Hand-To-Hand Attack +4d6 (20 Active Points); Hand-To-Hand Attack
(-1/2)
|
2 |
60 |
Light
Generation/Manipulation: Multi-power, 60-point reserve |
|
6u |
1) Flare: Flash 8d6
(Sight Group), Armor Piercing x1 (+1/2) (60 Active Points)
Notes: Dove can generate bright, focused beams of light
bright enough to blind a person temporarily
|
6 |
5u |
2) Stunning Flare:
(Total: 60 Active Cost, 54 Real Cost) Flash 6d6 (Sight Group) (Real
Cost: 30) plus Energy Blast 3d6 (vs. ED), No Normal Defense
Standard (+1) (30 Active Points); Linked to Flight (-1/4) (Real Cost:
24)
Notes: Dove can generate a flair that is so intense that it
can cause pain in sombody without eye protection
|
6 |
6u |
3) Strong Light Bolt:
Energy Blast 12d6 (vs. ED) (60 Active Points)
Notes: Dove can project a beam of light so intense it has a
physical impact
|
6 |
5u |
4) Light Pulse: Energy
Blast 6d6 (vs. ED), Autofire (3 shots; +1/4), Reduced Endurance 1/2
END (+1/2) (52 Active Points)
Notes: Dove can project a seriese of short coheasive light
blasts in rapid succession
|
2 |
2u |
5) Create Light: Sight
Group Images, +/-4 to PER Roll, Increases Size (8" radius; +3/4) (38
Active Points); Only To Create Light (-1)
Notes: Dove can illuminate am area
|
4 |
37 |
Protective
Light Aura: Force Field (10 PD/10 ED/10 Flash Defense: Sight
Group), Reduced Endurance 1/2 END (+1/4) (37 Active Points)
Notes: Dove can surround herself with Solid light Protecting
herself from physical, energy and flash attacks
|
1 |
10 |
Resistant to
visual flashes: Flash Defense (10 points) (Sight Group) |
|
18 |
Costume:
Armor (10 PD/8 ED) (27 Active Points); OIF (-1/2) |
|
5 |
Flying Dodge: 1/2 Phase, -- OCV, +4 DCV, Dodge All Attacks, Abort; FMove |
5 |
Flying Grab: 1/2 Phase, -2 OCV, -1 DCV, Grab Two Limbs, +10 STR for
holding on; FMove |
3 |
Flying Tackle: 1/2 Phase, +0 OCV, -1 DCV, STR +v/5 Strike; You Fall,
Target Falls; FMove |
5 |
Offensive Strike: 1/2 Phase, -2 OCV, +1 DCV, STR +4d6 Strike |
5 |
Passing Throw: 1/2 Phase, +0 OCV, +0 DCV, STR +v/5; Target Falls; FMove |
1 |
Weapon Element: Wings |
|
|
Perks |
3 |
Reputation:
REDHAWK's (Cute little) Sidekick (A small to medium sized group, 8-)
+3/+3d6 |
|
|
Talents |
3 |
Absolute Range
Sense |
3 |
Bump Of Direction |
|
|
Skills |
3 |
Acrobatics 13- |
9 |
+3 Airial Combat |
5 |
Defense Maneuver:
I-II |
3 |
High Society 12- |
2 |
CuK: Super powered
Villians (Redhawk's enemies) 11- |
2 |
KS: The super
world 11- |
3 |
Teamwork 13- |
|
Total Powers & Skills Cost: 225 |
|
Total Cost: 350 |
|
200+ |
Disadvantages |
15 |
Dependent NPC: Parents and friends 8- (Infrequently), Normal, Group DNPC
(x2 DNPCs) |
15 |
Distinctive Features: Winged Teenager Concealable, Always Noticed and
Causes Major Reaction, Detectable By Commonly-Used Senses |
15 |
Hunted: Redhawk's enemies 8- (Occasionally), More Powerful, Harshly
Punish |
5 |
Physical Limitation: Wings flare out when scared / angery Infrequently,
Slightly Impairing |
10 |
Psychological Limitation: Unsure of self in combat Common, Moderate |
15 |
Psychological Limitation: Code of the hero Common, Strong |
10 |
Psychological Limitation: Claustraphobic (Uncommon; Strong) |
10 |
Reputation: Redhawk's (cute Little) Sidekick 11- |
15 |
Social
Limitation: Secret ID Frequently (11-), Major |
10 |
Unluck:
2d6 |
10 |
Vulnerability: 2x Effect Drains Uncommon |
20 |
Vulnerability: 2 x STUN Sonic Attacks (Common) |
|
Total Disadvantages Points: 150 |
|