Value |
Characteristic |
Points |
15/25 |
STR |
5 |
16/21 |
DEX |
18 |
20 |
CON |
20 |
12 |
BODY |
4 |
18 |
INT |
8 |
14 |
EGO |
8 |
18 |
PRE |
8 |
12 |
COM |
1 |
5/10 |
PD |
0 |
5/15 |
ED |
1 |
5 |
SPD |
34 |
10 |
REC |
2 |
50 |
END |
5 |
50 |
STUN |
15 |
|
Total |
129 |
Points |
Ability |
Powers |
END |
14 |
Bio-Electric Generation |
Elemental Control (20-pt reserve); Only in
Hero ID: -¼; Not when wet/ Under water: , -½; Reduced END: Half, +¼ (25)
|
|
a-21 |
Electro Blast |
10d6 Energy Blast; Range: 310; Versus: ED;
Only in Hero ID: -¼; Not when wet/ Under water: , -½; Reduced END: Half,
+¼ (62) |
2 |
b-21 |
Electro-Bolt |
7d6 Energy Blast; Range: 305; Versus: ED;
Armor Piercing: 1, +½; Only in Hero ID: -¼; Not when wet/ Under water: ,
-½; Reduced END: Half, +¼ (61) |
2 |
c-26 |
Electro-Flurry |
7d6 Energy Blast; Range: 350; Versus: ED;
Auto fire: 5 shots, ½; Only in Hero ID: -¼; Not when wet/ Under water:
Seriously, -½; Reduced END: Half, +½ (70) |
3 |
d-21 |
Electro-Shock |
7d6 Energy Blast; Range: 305; Versus: ED;
Uncontrolled: +½; Only in Hero ID: -¼; Not when wet/ Under water: , -½;
Reduced END: Half, +¼ (61) |
2 |
e-14 |
Flight |
20" Flight (NC: 40"); NCM: ×2, +0;
Non-Combat (MPH): 74; Only in Hero ID: -¼; Not when wet/ Under water: ,
-½; Reduced END: Half, +¼ (50) |
2 |
f-14 |
Electro-Field |
Force Field (20 PD/20 ED); Only in Hero
ID: -¼; Not when wet/ Under water: Seriously, -½; Reduced END: Half, +¼
(50) |
2 |
10 |
Costume |
Armor (5 PD/5 ED); OIF: -½ (15) |
|
8 |
Bio-Electric Enhancement |
+10 STR; Only in Hero ID: -¼ (10) |
1 |
9 |
Bio-Electric Enhancement |
+5 DEX; Doesn't Affect Figured: -½; Only
in Hero ID: -¼ (15) |
|
4 |
Bio-Electric Enhancement |
+5 PD; Only in Hero ID: -¼ (5) |
|
8 |
Bio-Electric Enhancement |
+10 ED; Only in Hero ID: -¼ (10) |
|
170 |
|
Total Powers |
|
Points |
Skills, Talents, Perks |
Roll |
5 |
Acrobatics |
14- |
2 |
City Knowledge |
11- |
15 |
+3 level w/Ranged Combat |
|
3 |
Scientist |
|
3 |
Contribution to team base |
|
3 |
Computer Programming |
13- |
3 |
Electronics |
11- |
3 |
Inventor |
13- |
2 |
Biochemistry |
13- |
2 |
Biophysics |
13- |
2 |
Electronics Engineering |
13- |
2 |
Research |
13- |
3 |
KS: Comics |
13- |
3 |
KS: Known Heroes/Villains |
13- |
51 |
Total Skills, Talents, Perks |
|
200+ |
Disadvantages |
20 |
Normal Characteristic Maxima |
15 |
DNPC; Girlfriend: Peggy Spalding
(Incompetent, 11-); Skills: Useful, -5 |
10 |
DF: Sparks and Static; Concealability:
Easily, 5; Reaction: Always noticed & major reaction, +5 |
5 |
Enraged: Innocent people harmed/endangered
(11-, 14-); Circumstances: Uncommon, +5 |
10 |
Hunted: Dread (8-); Capabilities: As
Powerful, 10; Non-combat Influence: None, +0; Geographical Area:
Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 |
15 |
Hunted: Viper (8-); Capabilities: More
Powerful, 15; Non-combat Influence: None, +0; Geographical Area:
Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 |
10 |
Social: Public Identity |
10 |
Rep.: Hero (11-) |
10 |
2d6 Unlucky: Trouble Magnet |
15 |
Susceptibility: Being wet (2d6 Drain EC
/Turn); Condition: Uncommon, +5 |
20 |
Code Against Killing (Common, Total) |
10 |
Strives to live by the heroes code
(Common, Moderate) |
150 |
Total Disadvantages |
COSTS: |
Char. |
|
Powers |
|
Total |
Total |
|
Disadv. |
|
Base |
|
129 |
+ |
221 |
= |
350 |
350 |
= |
150 |
+ |
200 |
OCV |
DCV |
ECV |
Mental Def. |
PD/rPD |
ED/rED |
Phases |
7 |
7 |
5 |
0 |
35/25 |
40/25 |
3, 5, 8, 10, 12 |
|
|