Connie
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Name:
Connie
Player:
Connie Ronnin

Val

Char

Base

Cost

Max

Pts.

10

STR

10

x1

20

0

20

DEX

10

x3

20

30

10

CON

10

x2

20

0

10

BODY

10

x2

20

0

10

INT

10

x1

20

0

10

EGO

10

x2

20

0

15

PRE

10

x1

20

5

16

COM

10

x1/2

20

3

5

PD

2

x1

8

3

2

ED

2

x1

8

0

4

SPD

3

x10

4

10

10

REC

4

x2

10

12

35

END

20

x1/2

50

7

45

STUN

20

x1

50

25

 
Characteristics Cost:

95

STR Roll: 11-
DEX Roll: 13-
CON Roll: 11-
INT Roll: 11-
EGO Roll: 11-
PER Roll: 11-
Run: 6"
Swim: 2"
Jump: 2"
 
 
 
Disadvantages
+ Base: 100
Enraged: Innocent people Hurt; Circumstances: Uncommon, +5 
10 
DNPC: Stepmother 
10 
Hunted: Dread; Capabilities: As Powerful, 10 
15 
Hunted: Viper; Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5 
10 
Public Identity 
20 
Normal Characteristic Maxima 
20 
Code Against Killing 
15 
Low Self-Esteem / Abandonment issues 
Unsure of becoming a HEROINE 
Reputation: Olympic Fencer 
Rivalry: Fencers; Situation: Professional, 5 
Unluck: Weirdness Magnet 
15 
Southern Knight Bonus 
10 
Vulnerability: Empathic Attacks; Attack: Uncommon, +5 

Experience

50

Disad Total:
150
Exp Spent +
50
Cost =
300
 
SOUTHERN KNIGHTS
Points Skill /
Talent / Perk / Power
END/
Roll
50 
Psi-Saber (50-pt reserve)  
u-39 
Phantom Blade  
(33) 
5d6 Drain vs CON (Return/turn) ; Linked: -½  5
(29) 
5d6 Ego Attack ; No Range: -½; Vs DCV: Slightly, -¼  5
u-2 
Missile Deflection (All Ranged Attacks, None, OCV 10) ; Deflection Bonus: 3, 6; OCV: 10; Only vs Magic and Mental powers: Slightly, -¼  
u-14 
3d6 HKA (Total 3d6+1) ; Armor Piercing: 1, +½; Only vs Magical/Mental creatures.: Seriously, -½  7
20 
Armor (10 PD/10 ED) ; OIF: -½  
 
OLYMPIC FENCER SKILLS  
35 
Fencing  
(5) 
Ballestra (OCV +2, DCV -2, 6d6) ; Phase: ½; Damage Type: Dice; Extra DC: 4; Effect: Half Move Required  
(4) 
Fleche (OCV +2, DCV -2, 2d6) ; Phase: ½; Damage Type: Dice  
(4) 
Martial Disarm: Froissement (OCV -1, DCV +1)  
(5) 
Sacrifice Strike (OCV +1, DCV -2, 6d6)  
(4) 
Martial Block: Parry (OCV +2, DCV +2)  
(4) 
Weapon Bind: Prise de Fer (OCV +1, DCV 0, STR 20)  
(5) 
Offensive Strike: Slash (OCV -2, DCV +1, 6d6)  
(5) 
Takeaway (OCV 0, DCV 0, STR 20)  
(5) 
Defensive Strike: Thrust (OCV +1, DCV +3, 2d6)  
(2) 
Knowledge Skill: Fencing  11-
(2) 
Weapon Familiarities  
(1) 
Swords  
(1) 
Off Hand  
(-10) 
Style Disadvantage  
18 
+6 level w/Fencing  
KS: ARITHMATIC  11-
KS: Olympic Fencers  11-
KS: Olympics  11-
 
HERO SKILLS  
PS: HERO  11-
Acrobatics  13-
Contact: Synergy  8-
Breakfall  13-
Contribution to base: : 10  
 
BACKGROUND SKILLS  
Animal Handler: Kitten  11-
Area Knowledge  11-
Conversation  12-
Concealed Weapons Permit  
205
: Skills and Powers Cost
95
+ Characteristics Cost
300
= Total Cost
Base OCV: 7 Base DCV: 7
Adjustment +   Adjustment +  
Final OCV =   Final DCV =  
Levels: +6 Fencing

Combat Maneuvers

Maneuver

Phase

OCV

DCV

Effect
Block

½

--

+0

stops attacks, abort
Brace

0

+2

½

+2 vs. RMod
Disarm

½

-2

0

disarm: STR vs. STR
Dodge

½

--

+3

vs. all attacks, abort
Grab

½

-1

-2

grab, do STR
Haymaker

½

0

-5

3d6 bef. Pushing
Move By

½

-2

-2

1d6+v/5
Move Through

½

-v/5

-3

2d6+v/3
Set

1

+1

0

 
Strike

½

+0

+0

STR or weapon type
Other Attacks

½

+0

+0

 
Covered

½

-2*

+0

target held at gunpoint
Dive for Cover

½

+0

+0

moves character, abort
Pull a Punch

½

-1/3d6

0

full STUN, ½ BODY
Roll w/Punch

½

-2

-2

½ STUN/BODY, abort
Snap Shot

1

1

-1

duck behind cover
Suppression

1

-2

+0

continuous autofire
Sweep

1

-2

×½

hit mult. targets HTH
Ballestra

½

+2

-2

6d6
Fleche

½

+2

-2

2d6
Martial Disarm: Froissement

½

-1

+1

 
Sacrifice Strike

½

+1

-2

6d6
Martial Block: Parry

½

+2

+2

 
Weapon Bind: Prise de Fer

½

+1

0

STR 20
Offensive Strike: Slash

½

-2

+1

6d6
Takeaway

½

0

0

STR 20
Defensive Strike: Thrust

½

+1

+3

2d6
 
Range

0-4

5-8

9-16

17-32

33-64

65-128

RMod

0

-2

-4

-6

-8

-10

DEX: 20, SPD: 4, ECV: 3
Phases: 3, 6, 9, 12
PD/rPD: 15/10   ED/rED: 12/10   MD: 0
END: ______   STUN: ______   BODY: ______
Lift: 100kg