Name:
|
Kristin |
Player:
|
Kristin Austin |
|
|
Val
|
Char |
Base
|
Cost
|
Max
|
Pts.
|
55
|
STR |
10
|
x1
|
|
45
|
18
|
DEX |
10
|
x3
|
|
24
|
30
|
CON |
10
|
x2
|
|
40
|
15
|
BODY |
10
|
x2
|
|
10
|
10
|
INT |
10
|
x1
|
|
0
|
10
|
EGO |
10
|
x2
|
|
0
|
15
|
PRE |
10
|
x1
|
|
5
|
14
|
COM |
10
|
x1/2
|
|
2
|
30
|
PD |
11
|
x1
|
|
19
|
15
|
ED |
6
|
x1
|
|
9
|
4
|
SPD |
2.8
|
x10
|
|
12
|
20
|
REC |
17
|
x2
|
|
6
|
60
|
END |
60
|
x1/2
|
|
0
|
60
|
STUN |
58
|
x1
|
|
2
|
|
Characteristics Cost:
|
174
|
|
STR Roll: |
20- |
DEX Roll: |
13- |
CON Roll: |
15/17- |
INT Roll: |
11- |
EGO Roll: |
11- |
PER Roll: |
11- |
|
Run: 6" |
Swim: 2" |
Jump: 11" |
|
|
|
|
|
Disadvantages |
+ Base: 100
|
10
|
Enraged: Easily Pissed Off; Circumstances: Uncommon, +5 |
10
|
DF: Clemson-Wear (ALWAYS WORN); Concealability:
Concealable, 10 |
15
|
DNPC: Parents |
10
|
Hunted: Dread; Capabilities: As Powerful, 10 |
15
|
Hunted: Viper; Capabilities: As Powerful, 10; Non-combat
Influence: Extensive, +5 |
10
|
Public Identity |
15
|
Clemson Fanatic |
20
|
Code Against Killing |
15
|
Impulsive |
15
|
Overconfidence |
15
|
Southern Knight Bonus |
|
|
Disad Total:
|
150
|
Exp Spent +
|
0
|
Cost =
|
250
|
|
|
|
|
|
Points |
Skill /
Talent / Perk / Power |
END/
Roll
|
8
|
Damage Resistance (12 PD/5 ED) |
|
10
|
+10 CON ; Doesn't Affect Figured: -½; Only vs being
Stunned: Seriously, -½ |
|
13
|
+10 REC ; Only when Stunned: Seriously, -½ |
|
|
HERO |
|
20
|
+4 level w/HTH Combat |
|
1
|
Contact: Synergy |
8- |
2
|
Contribution to base: 10 |
|
|
BACKGROUND |
|
5
|
Money (Well Off) |
|
2
|
KS: Clemson College |
11- |
2
|
City Knowledge |
11- |
5
|
Acting |
13- |
3
|
Break fall |
13- |
5
|
High Society |
13- |
|
76
|
: Skills and Powers Cost |
174
|
+ Characteristics Cost |
250
|
= Total Cost |
|
|
Base OCV: |
6 |
Base DCV: |
6 |
Adjustment + |
|
Adjustment + |
|
Final OCV = |
|
Final DCV = |
|
|
Levels: +4 HTH Combat |
|
Combat Maneuvers
Maneuver |
Phase
|
OCV
|
DCV
|
Effect |
Block |
½
|
--
|
+0
|
stops attacks, abort |
Brace |
0
|
+2
|
½
|
+2 vs. RMod |
Disarm |
½
|
-2
|
0
|
disarm: STR vs. STR |
Dodge |
½
|
--
|
+3
|
vs. all attacks, abort |
Grab |
½
|
-1
|
-2
|
grab, do STR |
Haymaker |
½
|
0
|
-5
|
16½d6 bef. Pushing |
Move By |
½
|
-2
|
-2
|
5½d6+v/5 |
Move Through |
½
|
-v/5
|
-3
|
11d6+v/3 |
Set |
1
|
+1
|
0
|
|
Strike |
½
|
+0
|
+0
|
STR or weapon type |
Other Attacks |
½
|
+0
|
+0
|
|
Covered |
½
|
-2*
|
+0
|
target held at gunpoint |
Dive for Cover |
½
|
+0
|
+0
|
moves character, abort |
Pull a Punch |
½
|
-1/3d6
|
0
|
full STUN, ½ BODY |
Roll w/Punch |
½
|
-2
|
-2
|
½ STUN/BODY, abort |
Snap Shot |
1
|
1
|
-1
|
duck behind cover |
Suppression |
1
|
-2
|
+0
|
continuous autofire |
Sweep |
1
|
-2
|
×½
|
hit mult. targets HTH |
|
|
Range
|
0-4
|
5-8
|
9-16
|
17-32
|
33-64
|
65-128
|
RMod
|
0
|
-2
|
-4
|
-6
|
-8
|
-10
|
|
DEX: 18, SPD: 4, ECV: 3
Phases: 3, 6, 9, 12
PD/rPD: 30/12 ED/rED: 15/5 MD: 0
END: ______ STUN: ______ BODY: ______
Lift: 50 ton |
|